Swiss Interactive Sessions

ESC

Emma Grosu
Switzerland
Development Stage
Completed
12'
VO. English
In ESC, the game's character seeks to escape his own reality. This reversal examines the notions of freedom and constraint in video games. What would happen if a character became aware of their situation, realizing that they are not in control of their movements but are, instead, imprisoned by the player?
In search of
The project is currently complete, but I am looking to further enhance and refine it. I am focused on improving various aspects to achieve a higher level of quality and impact.


Emma Grosu, GIFF 2021
Emma Grosu
Emma Grosu is a Media & Interaction Designer. She developed a true passion in crafting immersive narratives through video games and video clips. She enjoys exploring human emotions such as love, empathy, sadness, and grief through the experimentation of new digital tools. Her design work is complemented by narratives of intricate scenarios that she adores writing.
Who's who, Emma Grosu, GIFF 2021

Emma Grosu

Switzerland

Onsite & Online

Désolé

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